Made in 0 hours for the 0 hour gamejam.

The goal was to have the player move left and right to be able to fall further, but I calculated the position of the player wrong. Next time I'll probably prepare a physics engine/library before starting instead of trying to write physics on my own, lol. Or not make a physics based game.

Still, nice to have made it in 0 hours.

Published 8 days ago
StatusReleased
PlatformsHTML5
AuthorITR